About Me
When I was seven, I played The Legend of Zelda: Ocarina of Time for the first time, and it changed everything. I had always loved games, but that one showed me how powerful music could be in storytelling. It made me want to learn an instrument, and eventually led me to a career where I could combine my love of music and sound with my passion for games.
I studied music production and audio engineering, graduated with honors, and later completed a master’s degree in composition for visual media. Since 2017, I’ve worked as a composer, sound designer, and Kontakt instrument developer on a wide range of projects, including Kena: Bridge of Spirits, Still Wakes The Deep, and Netflix’s Thai Cave Rescue.
I’ve also developed custom Kontakt libraries for industry-leading composers such as Austin Wintory, Jason Graves, and Jason Gallaty (Theophany).
In addition to my creative work, I’m an associate professor teaching video game music and sound design, and I offer session guitar work, including styles like flamenco, ambient, and cinematic hybrid scoring.
If you’re looking for a creative partner in sound, I’d love to connect!





